Orioncraft
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IMPORTANT – RESET INFO!
69SLOWPOKEabout 1 month ago
15
May
Hi everybody, We are proud to announce that in the upcoming month we’re packing our bags for the next season. With that said we’ve decided to merge the 2 serv...
BIG ANNOUNCEMENT
69SLOWPOKEabout 1 month ago
10
May

BIG ANNOUNCEMENT

Bloomcadia & Orioncraft are gonna merge! 
1 hub, 2 servers, more friends, crossover staff! 

More info on what you can take on OrionCraft will be announced soon here & on discord! 


See you soon!


CLICK HERE FOR THE TRAILER!

13
Oct

Spooky Season officially started at OrionCraft and we couldn't be happier!
We have some amazing events and updates for you ready! So sit back, relax and take your time to read this new big update! 👻

Brand New Spawn
Fully in halloween theme, and you might've guessed it. The Halloween theme this year is... HEROBRINE. They say herobrine is a hoax.. but spawn shows you otherwise 🤯
Massive thanks to GoldenWolf_41 to transform our spawn to our flavour!

...

Halloween Event!
69SLOWPOKE9 months ago
08
Oct

We're busy with prepping everything for the Halloween event. And we're almost there! 

Coming: 
- Halloween Headhunt
- 2 New Plugins
- Building Contest
- Halloween crate with fitting collection
- Brand new Halloween spawn

22 october Halloween "The Unknown" event will start as well. 

Orion will go offline at Friday the 13th at 18.00 EST for a couple hours. 
We will announce on discord when we're back up and what the changes are. 

Here's a little sneak peek! 

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07
Sep

Hi Everyone!

So yesterday we switched host and today we not only noticed lag and people getting kicked off but also bedrock players weren't able to connect anymore. 

Due to the issues we decided to switch again and we know this means more downtime, so today I've been working all day on a new present for you guys that you all wished for, for a long time now. 🤩

The server will be offline all night. It will take a couple hours to switch due to the size of our world. So when the server is done Tip and I are both a sleep and we can't check if its successful or if there are any (big) issues. To prevent a massive amount of pinging and panicking we decided to keep the server offline untill we both...

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